I only came back because I figured it would get better. After you've spent 10 minutes climbing a wall, and you fall all the way down to the bottom again simply because Mario decided he didn't want to do a backward high-jump this time, you just feel like turning it off. It never happens when you're counting on it, and it often does happen when you really don't want it to. Probably the most annoying thing about the gameplay is the backward-loop high jump. It's one of those games that derives almost all of its difficulty from the fact that you're trying to control a 3-D environment with a 2-D interface. Almost all of the obstacle course levels are like this. ![]() It doesn't necessarily mean that they're hard, it just means that you need to do them over and over and over again until you get lucky enough that Mario doesn't slip, slide, or fall the wrong way. I had fun at first, but after awhile I noticed that there were two types of levels: 1) Those that are extremely easy (though it might take awhile to figure out what you need to do). ![]() Princess Peach: Toadsworth, did you see.? Welcome video Pianta: This and more await you on Isle Delfino! Come relax and let us refresh your body and spirit. Welcome video Pianta: Come enjoy a natural wonderland to which we've added the world's finest resort facilities, a spectacular amusement park, and succulent seafood! Welcome video Pianta: Welcome to the sun-drenched tropical paradise of Isle Delfino! We're so pleased to welcome you to our beautiful home!
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